VTIX: U.S. Navy Agreement Adds Defense + AI Catalyst

Military interest continues to build around Virtuix's platform.
image

Breaking News: Virtuix Signs Cooperative Research
and Development Agreement with U.S. Navy


I wanted to flag a new development this morning involving Virtuix (Nasdaq: VTIX).


The company just announced a cooperative research agreement with the U.S. Navy to evaluate its AI-driven simulation technology.


It's another signal that adoption across defense and training environments may be building.


Virtuix Signs Cooperative Research
and Development Agreement with U.S. Navy


Naval Postgraduate School to Evaluate Omni One for Military Training and Simulation Applications


Agreement Expands Virtuix's Defense Momentum and Builds on Growing Military and Research Partnerships


AUSTIN, Texas, March 30, 2026 (GLOBE NEWSWIRE) -- Virtuix Inc. (NASDAQ: VTIX), a leading developer of full-body virtual reality systems, today announced it has signed a Cooperative Research and Development Agreement ("CRADA") with the Naval Postgraduate School ("NPS") in Monterey, California. Under the agreement, Virtuix will deliver an Omni One system to NPS's Modeling, Virtual Environments, and Simulation ("MOVES") Institute, where researchers will examine the suitability and effectiveness of small-footprint, omni-directional navigation technology for a range of tasks in the context of military training and simulation.


The CRADA represents an important step in Virtuix's expanding defense market and supports the adoption of the Company's Virtual Terrain Walk ("VTW") technology for military and first responder use cases. NPS is a premier defense-focused academic and research institution whose work in simulation, combat modeling, and human performance directly supports U.S. military readiness and operational effectiveness.


This is Virtuix's first formal research agreement with the U.S. Navy and builds on the Company's growing traction across the defense market, including sales to the U.S. Army at West Point, the U.S. Air Force Academy, Yokota Air Force Base, and the U.S. Marine Corps.


It also complements Virtuix's broader defense-related initiatives, including its collaboration with UCF's robotics program, where a humanoid robot was steered using Omni One.


"Following growing interest from the U.S. Army, U.S. Air Force, and U.S. Marine Corps, we are excited to see the U.S. Navy begin evaluating our Omni technology for training and simulation applications," said Jan Goetgeluk, Founder and CEO of Virtuix. "We believe the agreement highlights the broader potential and adoption of our technology in defense. The insights from this collaboration will advance the development of Virtual Terrain Walk as we continue expanding our presence in the defense market."


Virtual Terrain Walk is a multi-user system that lets soldiers "walk the battlefield before they fight on it," or familiarize themselves with environments that have restricted access and availability like submarines and ships prior to deployment. VTW incorporates AI-driven 3D reconstruction that rapidly transforms real-world environments captured with 360-degree cameras into high-fidelity, photorealistic 3D worlds that can be navigated at will. Users can physically walk, run, and crouch in any direction inside geo-specific virtual worlds for ground combat mission planning and rehearsals, or inside geo-typical terrains for general training purposes.


Virtuix (Nasdaq: VTIX) Defense + AI Catalyst in Play


Virtuix is quietly stacking multiple catalysts—and now it's starting to gain traction in one of the most important sectors right now: defense + AI-driven simulation.


The company announced on Thursday March 26, the delivery of Omni One to the U.S. Marine Corps—expanding Virtuix's growing defense footprint across U.S. military branches.


Virtuix Delivers Omni One to the U.S. Marine Corps


Marine Corps to Evaluate Virtuix's 360-Degree VR Movement Solution for Warfighter Training and Mission Planning


Expands Virtuix's Growing Defense Footprint Across U.S. Military Branches


AUSTIN, Texas, March 26, 2026 (GLOBE NEWSWIRE) -- Virtuix Inc. (NASDAQ: VTIX), a leading developer of full-body virtual reality systems, today announced that the United States Marine Corps Training and Education Command ("TECOM"), through Virtuix's strategic partner KBR, has purchased an Omni One omni-directional treadmill system for experimentation in support of warfighter training and mission planning. The system is scheduled for delivery to the TECOM Integration Lab in Quantico, Virginia, in April 2026.


The deployment marks another milestone in Virtuix's expanding defense footprint for its Virtual Terrain Walk ("VTW") system and related technologies, following prior sales to the U.S. Military Academy at West Point, the U.S. Air Force Academy, and Yokota Air Base. Virtuix believes this sale further validates the potential for full-body, omni-directional VR movement to enhance realism and effectiveness of military simulation for applications including operational planning, mission rehearsal, and combat readiness training.


"We are encouraged to see continued traction for full-body VR with Omni One across the defense sector as military organizations look for more immersive and effective training technologies," said Jan Goetgeluk, CEO of Virtuix. "The Marine Corps deployment highlights our growing momentum across multiple branches of the U.S. military, and further demonstrates the broader defense potential of our technology. We are excited to continue expanding these applications alongside our partners as we pursue larger contracts in the defense space."


Virtual Terrain Walk is a multi-user system that enables soldiers to "walk the battlefield before they fight on it." VTW leverages AI-driven 3D reconstruction to rapidly transform real-world environments captured with 360-degree cameras into high-fidelity, photorealistic and navigable 3D worlds. Users can physically walk, run, and crouch in any direction within these geo-specific virtual environments, enabling more effective ground combat mission planning and rehearsal.


Virtuix (Nasdaq: VTIX) Strong IP Portfolio

25 Patents (and five more pending)


Virtuix has expanded its patent-protected technology beyond gaming into advanced simulation and training applications for defense and enterprise markets.


In early 2026, the Company introduced AI-generated terrain capabilities for its Virtual Terrain Walk ("VTW") system, enabling real-world locations to be converted into immersive and photorealistic virtual training environments in hours rather than weeks or months. The Company has seen adoption across military end markets, with test units already purchased by the U.S. Military Academy at West Point, the Air Force Academy, and Yokota Air Force Base.


Virtuix Brings AI-Generated Terrain to Defense

Training and Simulation with Virtual Terrain Walk


AI-Powered Technique for Rendering 3D Environments Enables Rapid Creation of Photorealistic Virtual Worlds for Defense, Enterprise and Immersive Gaming Applications


AUSTIN, Texas, Feb. 03, 2026 (GLOBE NEWSWIRE) -- Virtuix Inc. (NASDAQ: VTIX), a leading developer of full-body virtual reality systems, today highlighted the integration of AI-driven Gaussian splatting technology into its Virtual Terrain Walk (VTW) system for training and simulation in the defense industry. Gaussian splatting is a 3D reconstruction technique that rapidly transforms real-world environments captured with 360-degree cameras into high-fidelity, photorealistic, and navigable 3D worlds.


VTW is a multi-user system designed for simulations where realism, spatial awareness, and physical movement are critical to operational readiness. By incorporating Gaussian splatting with Virtuix's award-winning omni-directional treadmills, VTW lets soldiers "walk the battlefield before they fight on it." Users can physically walk, run, and crouch in 360 degrees inside geo-specific virtual environments for ground combat mission planning and rehearsals.


Virtuix released a video that showcases its VTW system and demonstrates how Gaussian splatting reduces the time required to create realistic virtual terrain from weeks or months to hours, enabling faster deployment of immersive simulations.


"Creating realistic virtual environments has historically been a slow and labor-intensive process," said Jan Goetgeluk, Chief Executive Officer of Virtuix. "By integrating AI-driven Gaussian splatting into Virtual Terrain Walk, we can now scan real-world locations and quickly turn them into photorealistic virtual spaces that our warfighters can physically explore. This capability meaningfully enhances warfighters' readiness through immersive simulation."


VTW supports collaboration across more than 12 stations locally or distributed across geographies for multi-user mission planning and leader rehearsals, with the ability to adjust conditions and layer in enemy forces to simulate realistic combat scenarios.


"I think it's revolutionary," said Jay Miseli, a retired U.S. Army Colonel. "The ability to iterate through scenarios and understand how environmental changes affect outcomes can significantly reduce the potential for error on the modern battlefield."


In December, Virtuix showcased a proof-of-concept of VTW at the I/ITSEC tradeshow, alongside partners Cesium, owned by Bentley Systems, and HTC. The demonstration illustrated how AI-based terrain reconstruction can be combined with Cesium's geospatial data and immersive virtual reality hardware to support large geo-specific, physically navigable virtual environments.


Virtuix also noted early adoption within defense organizations. Omni One test units have already been purchased by Yokota Air Force Base, the U.S. Air Force Academy, and the U.S. Military Academy at West Point.


Beyond defense, Virtuix sees significant verticles for this capability in industrial and safety training, real estate visualization, and law enforcement. The company views the integration of AI-driven Gaussian splatting with its omni-directional treadmills as a core element of its long-term growth strategy. Virtuix intends to complement potentially high-volume consumer sales of its Omni One gaming system with high-margin enterprise and defense verticles, including recurring revenues from software licensing and customized simulation development.


"We believe AI-driven 3D reconstruction is foundational to the future of virtual reality," Goetgeluk added. "This technology has the potential to deliver the full promise of the VR medium across entertainment, enterprise, and defense applications."


Virtuix and University of Central Florida
Reveal Humanoid Robot Controlled
Via Omni One Treadmill


Omni Enables 360-Degree Walking to Guide Robot Movement in Real Time


Virtuix Also Partnered with 1HMX on NX1, a Full-Body System for Robot Control


AUSTIN, Texas, Feb. 25, 2026 (GLOBE NEWSWIRE) -- Virtuix Inc. (NASDAQ: VTIX), a leading developer of full-body virtual reality systems, today announced a collaboration with the University of Central Florida's Institute for Simulation & Training (IST) to demonstrate a humanoid robot steered in real time using Virtuix's Omni One omni-directional treadmill.


The collaboration shows how the Omni's 360-degree movement platform can help address a key limitation in humanoid robot teleoperation by allowing a human operator to walk and move naturally in any direction without boundaries while the robot mirrors that movement.


"Humanoid robots and embodied AI are an exciting frontier, and we see enormous potential for our Omni One Enterprise system in this booming industry," said Jan Goetgeluk, Chief Executive Officer of Virtuix. "Omni One is well suited to steer humanoid robots in real time by translating the operator's natural walking movements into robot locomotion. Beyond teleoperation, we also see compelling applications in training autonomous robots by using Omni One Enterprise to capture full-body human movement data."


In the collaboration, the Omni One operator experiences the robot's point of view through "vDen," a stereoscopic "CAVE-like" (Cave Automated Virtual Environment) projection system that fully surrounds the operator with a visual environment and does not require a head-mounted display. The vDen system enhances operator comfort and makes it easier to reference physical objects in their environment and collaborate side-by-side with other users — advantages that are particularly valuable in defense, research, and industrial applications.


"Pairing an omni-directional treadmill with vDen or other CAVE-like environments opens a new approach to human-robot interaction," said Dr. Carolina Cruz-Neira, Executive Director of IST at the University of Central Florida. "Using intuitive, natural full-body movement, operators can control humanoid robots with a stronger sense of presence and spatial awareness. This collaboration exemplifies how immersive VR technology can help practical robotics challenges."


Dr. Cruz-Neira co-invented the CAVE virtual reality system and has been a leading innovator in virtual reality for more than 30 years. She is a member of the National Academy of Engineering, a recipient of the IEEE VGTC Virtual Reality Technical Achievement Award, and an inductee of the XR Hall of Fame.


Virtuix and 1HMX Partner on NX1,
the First Full-Body System for
Human Control of Humanoid Robots


Virtuix also announced a partnership with 1HMX on the production of the Nexus NX1, a full-body system designed for both humanoid robot teleoperation and physical AI training. The NX1 integrates Virtuix's Omni One Enterprise treadmill with HaptX Gloves G1, which deliver lifelike tactile and force feedback.


NX1 is designed to give operators real-time sensory feedback while also generating detailed movement and interaction data that can be used to improve humanoid robot performance and autonomy.


Potential Catalysts Putting VTIX

At the Top of Our Watchlist

  • Expands Growing Defense Footprint Across U.S. Military Branches: Virtuix signed a cooperative research and development agreement with U.S. Navy,

    Virtuix Delivers Omni One to the U.S. Marine Corps.

  • Next Generation Omni One: Launched and ready to scale with recurring revenues from software & games.

  • Diversified Revenue Streams from Hardware & Software: Consumer; US & International expansion. Enterprise; Leader in AI-powered 3D reconstruction. Defense; Developing Virtual Terrain Walk ("VTW"). AI-Driven Edge; Turning 360-degree camera footage into photorealistic, walkable 3D environments in just hours.

  • Strong IP Portfolio: 25 issued patents (5 more pending).


I am urging all of our members to add VTIX to the top of your watch list.


Michael Reece

Editor, Financial Driven Research

@ 2026 FinancialDrivenResearch.com. All Rights Reserved. You are receiving this e mail as part of your subscription to FinancialDrivenResearch.com. Nothing in this email should be considered personalized financial advice. FDR is neither a registered investment adviser nor a broker/dealer. Readers are advised that this electronic publication is issued solely for information purposes only and should not be construed as an offer to sell or the solicitation of an offer to buy any security. FDR is a financial publisher that does not offer any personal financial advice or advocate the purchase or sale of any security or investment for any specific individual. This communication is sponsored. Pursuant to an agreement between FDR and STM LLC. FDR has been compensated ten thousand USD to publicly disseminate information about VTIX via digital communications. We maintain zero positions in all profiles and do not trade in any securities we feature. We do not, under any circumstance, accept shares as compensation for sponsored profiles.

Subscribe to receive free email updates:

0 Response to "VTIX: U.S. Navy Agreement Adds Defense + AI Catalyst"

Post a Comment